A company is looking for a Combat Designer.
Key Responsibilities:
Creates design documentation, presents designs to the team, and collaborates with different departments
Implements gameplay structures, prototypes key game play systems, and ensures project quality
Specializes in combat design, develops core game action systems, and addresses gameplay issues
Qualifications:
Advanced knowledge of level editing tools and scripting, intermediate 3D modeling skills, and experience with Adobe Illustrator
Thorough understanding of melee combat systems, enemy design, and boss design
Awareness of emerging game design trends and ability to apply them to current designs