A company is looking for a Camera Layout Artist for a temporary project hire.
Key Responsibilities:
Collaborate with Cinematics Director and team to deliver AAA quality cinematics
Previz scenes based on scripts or storyboards, ensuring alignment with creative vision and narrative objectives
Finalize camera setups, adjust depth of field, and integrate scenes into the game engine for seamless transitions
Required Qualifications:
Expert skills in film making language and actor blocking
3-5 years’ experience in shipped AAA game or film
Strong knowledge of Unreal Engine, Maya, and Motion Builder
Adaptability to evolving project requirements and timelines
Comprehensive portfolio showcasing previous camera layout, previsualization, and animation work